﻿#ifndef __SS_BILLBOARD_MATERIAL_H__
#define __SS_BILLBOARD_MATERIAL_H__
#include "ssTextureMaterial.h"


namespace StarSeeker
{

class ssBillboardMaterial : public ssTextureMaterial
{
public:
	ssBillboardMaterial();
	~ssBillboardMaterial();
	//设置矩阵给显卡
	virtual void SetShaderUniform();
private:
	ssFLOAT4x4X		m_matBillBoard;
};

}
#endif
